Edited vanilla files
Community Flavor Pack edits several vanilla files. Last loaded mod will overwrite the files of the other one.
Editing these files in your mod without compatibility patch will lead to…
In common folder
In common\genes
..AI won’t be able to wear what portrait_modifiers
asks it to wear and appear naked.
- common\genes\02_genes_accessories_misc.txt
- common\genes\03_genes_special_accessories_hairstyles.txt
- common\genes\04_genes_special_accessories_beards.txt
- common\genes\05_genes_special_accessories_clothes.txt
- common\genes\06_genes_special_accessories_headgear.txt
- common\genes\07_genes_special_accessories_misc.txt
- common\genes\08_genes_special_visual_traits.txt
In common\ethnicities
..will remove skin color tweaks for africans
- common\ethnicities\01_ethnicities_african.txt
- common\ethnicities\01_ethnicities_east_african.txt
In gfx folder
Court scenes
..breaking royal courts
- gfx\court_scene\scene_settings\grandeur_levels\grandeur_levels.txt
In units
..breaking the viking longship on strategical map.
- gfx\models\units\entity_links\00_fleet_entity_links.txt
In portraits
modifiers files
..AI won’t be able to wear anything from CFP.
- gfx\portraits\portrait_modifiers\00_animation_props.txt
accessory variations
..clothes won’t feature CFP patterns.
- gfx\portraits\accessory_variations\catholic.txt
- gfx\portraits\accessory_variations\sub_saharan.txt
CUSTOM files
..barbershop incompatibility.
- gfx\portraits\portrait_modifiers\00_custom_cloaks.txt
- gfx\portraits\portrait_modifiers\00_custom_clothes.txt
- gfx\portraits\portrait_modifiers\00_custom_hair.txt
- gfx\portraits\portrait_modifiers\00_custom_headgear.txt
- gfx\portraits\portrait_modifiers\00_custom_legwear.txt
- gfx\portraits\portrait_modifiers\00_custom_special.txt
Overwritten classes
..major clothing assignement disfunctions
‘portrait_mena_clothing_contents_trigger’ for database ‘common/scripted_triggers’ in ‘ file: common/scripted_triggers/CFP_clothing_triggers.txt’
‘portrait_african_clothing_contents_trigger’ for database ‘common/scripted_triggers’ in ‘ file: common/scripted_triggers/CFP_clothing_triggers.txt’
‘portrait_era2_armor_trigger’ for database ‘common/scripted_triggers’ in ‘ file: common/scripted_triggers/CFP_clothing_triggers.txt’
‘portrait_era3_armor_trigger’ for database ‘common/scripted_triggers’ in ‘ file: common/scripted_triggers/CFP_clothing_triggers.txt’
‘portrait_era4_armor_trigger’ for database ‘common/scripted_triggers’ in ‘ file: common/scripted_triggers/CFP_clothing_triggers.txt’
‘create_artifact_joyeuse_effect’ for database ‘common/scripted_effects’ in ‘ file: common/scripted_effects/CFP_historical_artifacts_creation_effect.txt’
‘western’ for database ‘gfx/court_scene/scene_cultures’ in ‘ file: gfx/court_scene/scene_cultures/CFP_scenes_cultures.txt’
‘mediterranean’ for database ‘gfx/court_scene/scene_cultures’ in ‘ file: gfx/court_scene/scene_cultures/CFP_scenes_cultures.txt’
‘mena’ for database ‘gfx/court_scene/scene_cultures’ in ‘ file: gfx/court_scene/scene_cultures/CFP_scenes_cultures.txt’
‘jester’ for database ‘gfx/court_scene/character_roles’ in ‘ file: gfx/court_scene/character_roles/cfp_default_roles.txt’
‘fp2_2p_chess_board’ for database ‘common/artifacts/visuals’ in ‘ file: common/artifacts/visuals/CFP_redefined.txt’
‘pedestal_crown_iron’ for database ‘common/artifacts/visuals’ in ‘ file: common/artifacts/visuals/CFP_redefined.txt’
‘wall_shield’ for database ‘common/artifacts/visuals’ in ‘ file: common/artifacts/visuals/CFP_redefined.txt’
‘skull_goblet’ for database ‘common/artifacts/visuals’ in ‘ file: common/artifacts/visuals/CFP_redefined.txt’
‘theocracy_government’ for database ‘common/governments’ in ‘ file: common/governments/CFP_government_types.txt’
‘spymaster’ for database ‘gfx/portraits/portrait_animations’ in ‘ file: gfx/portraits/portrait_animations/animations.txt’