General setup
- A folder with mod’s files
- A
.mod
file
Mod Folder
- Go to
Documents\Paradox Interactive\Crusader Kings III\mod
- Create a folder named “CFP”
- Paste in this folder the files inside the zip you retrieved on PDXMods archives or from Direct Download
Mod file
- create a txt file named “cfp.mod”
- Paste the following code inside the file and update the path to match the one of the folder you just created
- Save it and close it
version="3.1.0"
tags={
"Historical"
"Portraits"
"Graphics"
}
name="Community Flavor Pack : Old Version"
picture="thumbnail.png"
supported_version="1.6.*"
path="E:/Documents/Paradox Interactive/Crusader Kings III/mod/CFP"
version
is irrelevantsupported_version
is the latest game version and will only trigger the outdated mod warning if it does not matchpath
is your local mod path, it can be stored elsewhere, it can be a symlink
Launch the mod
Reboot the launcher, your local build should show up. As you can see, I have Steam, Paradox and local builds detected at the same time.
Maintenance
You can now, at any time, remove all files and change your local version for another one, or make local edits that won’t be affected by auto updates.
Enjoy!